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Virtual Reality
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Categories
Companies (56)
Conferences (10)
Haptics (16)
Hardware (23)
Human Interaction (34)
Multi-User Systems (149)
QTVR and Pre-rendered VR (142)
Research Projects (20)
Software (17)
Web Pages
Viewing in Google PageRank order               View in alphabetical order
  Virtual Terrain Project http://vterrain.org/
Aims to foster the creation of tools for easily constructing any part of the real world in interactive 3D.
  Journal of Virtual Reality and Broadcasting http://www.jvrb.org
An open access online journal covering topics related to the fields of Virtual Reality, Interface Techniques, Computer Graphics and Interactive Broadcasting.
  Ugotrade: virtual realties in world 2.0 http://www.ugotrade.com
How virtual realities and 2.0 thinking, are making a better world.
  Virtual Reality Resources http://vresources.org/
Provides information on all aspects of virtual reality, 3D computer graphics and real-time simulation technologies.
  Virtual Worldlets Network http://www.virtualworldlets.net
Working to advance all areas of the sphere, from MUD immersion and fantasy development, to CAVE research and scientific visualisation.
  Electric Poetic Space: Full Sensory Immersion http://www.spark-online.com/march00/discourse/lauria.html
Douglas Englebart's notion of the development of a synthetic superstructure to extend our biological being for intelligence augmentation.
  Jerry Isdae's VR Page http://vr.isdale.com
Includes the home of widely cited "What Is VR?" paper and its update as "Introduction to VE Technology" as well as his VRNews Technology Review articles.
  e3D News http://www.e3dnews.com
Monthly and weekly articles about virtual reality, games, and the business applications of 3D on the Web.
  Lisboa Virtual http://rnbc.dyndns.org/lisboa-virtual/
This is a simple interface for a VRML model of the entire city of Lisbon as it was in 1999.
  Sci.virtual-worlds http://www.hitl.washington.edu/scivw/index.html
Includes frequently asked questions and related publications.
  Scientific American: Augmented Reality: A New Way of Seeing http://www.sciam.com/article.cfm?id=augmented-reality-a-new-w
Computer scientists are developing systems that can enhance and enrich a user's view of the world By Steven K. Feiner
  How Stuff Works: How Augmented Reality Will Work http://www.howstuffworks.com/augmented-reality.htm
Illustrated narrative explains how this new technology will further blur the line between what's real and what's computer-generated by enhancing what we see, hear, feel and smell.

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